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Modular Medieval Characters Development

11th century European-style characters. Heads, helmets, and hairstyles can be swapped with outfits. Designed for an upcoming turn based strategy action game : "Blood, Sweat, and Gold."

I am doing all modeling, texturing, and rigging. Some of the outfit textures are procedural materials from Everything else is my own work. All photo's in this album are works in progress.

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I've made these trees using SpeedTree for Unity editor. Mostly I used Speedtree textures, but the shrub I created from photo's taken of a bush in my backyard.

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The first nine outfits with all texture variations. Now it's time to make some more faces.

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hair and whiskers in progress

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hair and whiskers in progress

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hair and whiskers in progress

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Additional heads and skin textures for the peasant class.

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