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Modular Medieval Characters

11th century european characters. Heads and hairstyles can be swapped with outfits. All variations will be derived from three base models. Designed for use in third person Unity game.

All characters use one 1k or 512 material for face/exposed skin, and all outfits use a single 1k-2k material. Beard/hair variations come from a 2k atlas.

Lots more to come over the next several months.

Alex javor basemesh hardman02

"hard" man base model

Alex javor basemesh hardman03

"hard" man base model

Alex javor basemesh hardman01

"hard" man base model

Alex javor basemesh hardman04

"hard" man base model

Alex javor weatherworn2

prototype model

Alex javor bandit2

prototype model

Alex javor male var01 clean

prototype model

Alex javor male var01 filthy

prototype model

Alex javor banditragsvar03

prototype model

Alex javor banditrags2

prototype model

Alex javor banditrags

prototype model

Alex javor banditragsvar05

prototype model