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Modular Medieval Characters Development

11th century European-style characters. Heads, helmets, and hairstyles can be swapped with outfits. Designed for an upcoming turn based strategy action game : "Blood, Sweat, and Gold."

I am doing all modeling, texturing, and rigging. Some of the outfit textures are procedural materials from gametextures.com. Everything else is my own work. All photo's in this album are works in progress.

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I've made these trees using SpeedTree for Unity editor. Mostly I used Speedtree textures, but the shrub I created from photo's taken of a bush in my backyard.

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The first nine outfits with all texture variations. Now it's time to make some more faces.

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hair and whiskers in progress

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hair and whiskers in progress

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hair and whiskers in progress

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Additional heads and skin textures for the peasant class.

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